RevQuest Interactive Gaming Experience
To boost summer visitation among families, I proposed an interactive, text-based gaming experience that would build on historic narratives and engage visitors to Colonial Williamsburg’s Historic Area. In this interactive mystery, the historic site became a game world where clues, real-life character interactions and text-based conversations immersed guests in an 18th-century spy experience. I led all marketing and promotion for the game, which generated massive PR for its buzz-worthiness, high guest satisfaction, and repeat visitation through annual “episodes” of the experience.